package com.oron3.bouncer.objects;

import com.oron3.bouncer.genericgl.GLWorld;
import com.oron3.bouncer.genericgl.MatrixTrackingGL;
import com.oron3.bouncer.objects.shapes.Shape;



public interface GLShape extends Shape {
	public void setColor(Color  c);
	public void draw(MatrixTrackingGL gl);

	/**
	 * @param dt
	 */
	void step(float dt,GLWorld glWorld);

}
